![]() ![]() Not sure if it's wrong settings or too weak processor. The game itself is bug-free in my eyes, however, it does require a good CPU, my 2600k, with no texture or resolution changes, does stutter alot. Switching the video backend to OpenGL didn't fix the stripes around the top and left sides of the screen. Changing to DSP LLE fixes this, however the audio begins stuttering, and the framerate takes a big hit. Plays great, between 40-60FPS depending on how much is going on (3x native resolution). Cutscenes and their audio are sometimes not in sync, but other than that, runs at 100%. The game itself is playable at about 15-20FPS, and the cutscenes aren't TOO bad, but the sound on them plays faster than the cutscene itself, causing half of the cutscene to be silent. The menu lags and the sound is choppy, so listening to music via the options menu is a pain. ![]() The introduction CGI cutscene plays perfect with a small amount of stutter on the sound. Mobile Intel 4 Series Express Chipset Family 2P graphics are fine but it runs at 5FPS. Plays perfectly fine, but is really slow. Notably, the textures on the characters randomly get colored a mixture of their usual colors for a few moments during the levels (Sonic gets purple, Shadow gets brown etc.) The introductions in 2 Player mode somethimes get glitchy. Cutscenes run at full speed in sync with the audio. Plays fine, but the gameplay is slow (36-40FPS - 60-70% speed at 1x internal resolution). Sound stutters during cutscenes with Dsound backend, no stuttering with Xaudio, however sometimes the audio is a little bit too fast, which leaves some parts of cutscenes without sound. Plays at full speed at 2x internal resolution. Thank you for all of your support throughout the years - CoolROM will continue strong.This title has been tested on the environments listed below: Test Entries We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. This page has been removed due to a request from Nintendo of America Inc. ![]()
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